Category Archives: Background information

Fact check: Does FIFA prevent rebounds from landing in no man’s land?

Does FIFA prevent rebounds from landing in no man’s land? A recent Reddit post brought up this assertion, so we decided to check it out.

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Filed under Background information, Scripting, handicapping, momentum

Understanding FUT: Virtual players versus their real world alter egos

Imagine that the best players in real life also were the best players in the game – and vice versa. Well, they aren’t, and this evidently confuses a lot of people. Why are virtual players different from their real life alter egos?

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Filed under Background information, Other

Why EA doesn’t use Adaptive Difficulty in FUT

FIFA’s automatic difficulty adjustment mode

A couple of times a year, the FIFA community is shaken by the revelaion that the game uses adaptive difficulty. As was the case first time it was “revealed”, the latest re-discovery instantly set off speculations about adaptive difficulty possibly being the long sought-after momentum mechanism believed to be present in online multiplayer FUT.

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Filed under Background information, Scripting, handicapping, momentum

Why ‘git gud’ sometimes isn’t a fair response to scripting complaints

Yet another round of scripting, momentum and handicapping rants has hit Reddit. Some of these posts are ridiculous and serve no other purpose than attempting to shove the blame for failing onto someone else. However, there are justified complaints as well. In this post, I explain why git gud sometimes isn’t a fair response.

7-0 and all is fine

7-0 and all is fine

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Filed under Background information, Scripting, handicapping, momentum

The chemistry glitch vs handicapping

chemistry

In June 2016, RighteousOnix released a youtube video which demonstrated that chemistry stats bonuses didn’t apply the way they are supposed to get. The video was followed by a 2nd video which added even more wood to the fire. The chemistry glitch was fixed with the roll out of a title update for FIFA 16 on July 12th. In this article, I look into the conclusions of this experiment and discuss the implications it had in relation to the scripting / handicapping debate.

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Filed under Background information, Scripting, handicapping, momentum